THE USE OF AUGMENTED REALITY TECHNOLOGY IN THE PROCESS OF TRAINING SPECIALISTS IN ELECTRONICS
DOI:
https://doi.org/10.28925/2414-0325.2019s32Keywords:
augmented reality, AR-platform, 3D model, educational process, mobile app, free softwareAbstract
Modern teaching methods are implemented with the use of information technologies that facilitate and accelerate the transfer of knowledge to students, increase student motivation and increase the level of assimilation of information through diversity and interactivity of its visual representation. Today, there are many approaches to using augmented reality technology in education. Such learning system can be divided into three basic groups: visualization of 3D images for a visual representation of training material; recognition and marking of real objects, which are oriented in space; the interaction of the virtual object is constructed in the computer (smartphone) with the person in real-time. The article describes the concept of augmented reality and focuses on the use of augmented reality technology in the educational process of training of students of technical specialties. Given the relevance and benefits of using this technology in the educational process. Analyzed AR apps «AR Circuits 4D» and «Electricity AR» with a view to their adaptation to the educational process of training specialists in electronics. The algorithm of creating apps augmented reality platform Vuforia and Unity3D software. Requirements for image targets, 3D models and their format, software Unity 3D. Provides practical experience in creating educational AR applications on the platform Vuforia and Unity3D software that renders 3D images of the DC-AC converter for illustration of educational material. 3D model converter created in the CAD system Proteus Design Suite, which conventuals Autodesk FBX Converter to format .fbx. The AR app is downloaded to the Android device by any known method.
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